คู่มือ access 2022 ภาษาไทย pdf

Welcome to the manual for Blender, the free and open source 3D creation suite.

This site can be used offline:

  • Download the manual as web pages (HTML)

  • Download the manual in an e-book format (EPUB)

Getting Started

Sections

คู่มือ access 2022 ภาษาไทย pdf
User Interface

An introduction to Blender’s window system, widgets and tools.

คู่มือ access 2022 ภาษาไทย pdf
Editors

Overview of the interface and functionality of all editors.

คู่มือ access 2022 ภาษาไทย pdf
Scenes & Objects

Objects and their organization into scenes, view layers and collections.

คู่มือ access 2022 ภาษาไทย pdf
Modeling

Meshes, curves, metaballs, text, modeling tools, and modifiers.

คู่มือ access 2022 ภาษาไทย pdf
Physics

Physics simulations, particle systems and dynamic paint.

คู่มือ access 2022 ภาษาไทย pdf
Rendering

Rendering and shading with Eevee, Cycles and Freestyle.

Add-ons

Additional functionality available as add-ons.

Advanced

Python scripting, how to write add-ons and a reference for command-line arguments.

Troubleshooting

Solving crashes, graphics issues and Python errors, recovering data and reporting bugs.

Glossary

A list of terms and definitions used in Blender and this manual.

Sections

  • User Interface
    • Window System
    • Keymap
    • Interface Controls
    • Tools & Operators
  • Editors
    • 3D Viewport
    • Image Editor
    • UV Editor
    • Compositor
    • Texture Nodes
    • Geometry Node Editor
    • Shader Editor
    • Video Sequencer
    • Movie Clip Editor
    • Dope Sheet
    • Timeline
    • Graph Editor
    • Drivers Editor
    • Nonlinear Animation
    • Text Editor
    • Python Console
    • Info Editor
    • Outliner
    • Properties
    • File Browser
    • Asset Browser
    • Spreadsheet
    • Preferences
  • Scenes & Objects
    • Scenes
    • Objects
    • Collections
    • View Layers
  • Modeling
    • Introduction
    • Meshes
    • Curves
    • Surfaces
    • Metaball
    • Text
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
  • Sculpting & Painting
    • Introduction
    • Brush
    • Navigation
    • Modes
  • Grease Pencil
    • Introduction
    • Object
    • Structure
    • Primitives
    • Selecting
    • Multiframe
    • Properties
    • Modifiers
    • Visual Effects
    • Materials
    • Animation
    • Modes
  • Animation & Rigging
    • Introduction
    • Keyframes
    • Armatures
    • Lattice
    • Constraints
    • Actions
    • Drivers
    • Markers
    • Shape Keys
    • Motion Paths
  • Physics
    • Introduction
    • Rigid Body
    • Cloth
    • Soft Body
    • Fluid
    • Particle System
    • Dynamic Paint
    • Forces
    • Collision
    • Baking Physics Simulations
  • Rendering
    • Introduction
    • Eevee
    • Cycles
    • Workbench
    • Cameras
    • Lights
    • Materials
    • Shader Nodes
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • Compositing
    • Introduction
    • Sidebar
    • Node Types
  • Motion Tracking & Masking
    • Introduction
    • Motion Tracking
    • Masking
  • Video Editing
    • Introduction
    • Setup Your Project
    • Edit Your Project
  • Assets, Files, & Data System
    • Introduction
    • Blender File
    • Data-Blocks
    • Linked Libraries
    • Asset Libraries
    • Media Formats
    • Importing & Exporting Files
  • Add-ons
    • Add-ons Category Listings
  • Advanced
    • Command Line
    • Scripting & Extending Blender
    • Application Templates
    • Keymap Customization
    • Working Limits
    • Operators
    • Blender’s Directory Layout
    • Appendices
  • Troubleshooting
    • Startup
    • 3D Viewport
    • Graphics Hardware
    • Crashes
    • Python Errors
    • Recovering Data
    • Compatibility
  • Glossary

Get Involved

This manual is maintained largely by volunteers.

Please consider to join the effort and Contribute to this Manual.