Welcome to the manual for Blender, the free and open source 3D creation suite.
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Getting Started
Sections
An introduction to Blender’s window system, widgets and tools.
Overview of the interface and functionality of all editors.
Objects and their organization into scenes, view layers and collections.
Meshes, curves, metaballs, text, modeling tools, and modifiers.
Physics simulations, particle systems and dynamic paint.
Rendering and shading with Eevee, Cycles and Freestyle.
Add-ons
Additional functionality available as add-ons.
Advanced
Python scripting, how to write add-ons and a reference for command-line arguments.
Troubleshooting
Solving crashes, graphics issues and Python errors, recovering data and reporting bugs.
Glossary
A list of terms and definitions used in Blender and this manual.
Sections
- User Interface
- Window System
- Keymap
- Interface Controls
- Tools & Operators
- Editors
- 3D Viewport
- Image Editor
- UV Editor
- Compositor
- Texture Nodes
- Geometry Node Editor
- Shader Editor
- Video Sequencer
- Movie Clip Editor
- Dope Sheet
- Timeline
- Graph Editor
- Drivers Editor
- Nonlinear Animation
- Text Editor
- Python Console
- Info Editor
- Outliner
- Properties
- File Browser
- Asset Browser
- Spreadsheet
- Preferences
- Scenes & Objects
- Scenes
- Objects
- Collections
- View Layers
- Modeling
- Introduction
- Meshes
- Curves
- Surfaces
- Metaball
- Text
- Volumes
- Empties
- Modifiers
- Geometry Nodes
- Sculpting & Painting
- Introduction
- Brush
- Navigation
- Modes
- Grease Pencil
- Introduction
- Object
- Structure
- Primitives
- Selecting
- Multiframe
- Properties
- Modifiers
- Visual Effects
- Materials
- Animation
- Modes
- Animation &
Rigging
- Introduction
- Keyframes
- Armatures
- Lattice
- Constraints
- Actions
- Drivers
- Markers
- Shape Keys
- Motion Paths
- Physics
- Introduction
- Rigid Body
- Cloth
- Soft Body
- Fluid
- Particle System
- Dynamic Paint
- Forces
- Collision
- Baking Physics Simulations
- Rendering
- Introduction
- Eevee
- Cycles
- Workbench
- Cameras
- Lights
- Materials
- Shader Nodes
- Color Management
- Freestyle
- Layers & Passes
- Render Output
- Compositing
- Introduction
- Sidebar
- Node Types
- Motion Tracking & Masking
- Introduction
- Motion Tracking
- Masking
- Video Editing
- Introduction
- Setup Your Project
- Edit Your Project
- Assets, Files, & Data System
- Introduction
- Blender File
- Data-Blocks
- Linked Libraries
- Asset Libraries
- Media Formats
- Importing & Exporting Files
- Add-ons
- Add-ons Category Listings
- Advanced
- Command Line
- Scripting & Extending Blender
- Application Templates
- Keymap Customization
- Working Limits
- Operators
- Blender’s Directory Layout
- Appendices
- Troubleshooting
- Startup
- 3D Viewport
- Graphics Hardware
- Crashes
- Python Errors
- Recovering Data
- Compatibility
- Glossary
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